When Nintendo announced the Wii U at E3 2011, some tech sites and loads of people commented about the Wii U’s use of a resistive touchscreen (as evidenced by use of the stylus in the demonstration videos). Much of the tone of the conversations centred around the belief that resistive touch screens were last-gen tech and had no place in this modern world. No doubt, this belief might be due to resistive screen smartphones’ general lack of popularity- after all, why use a stylus that you can use when your finger can do the job? It’s part of the charm and fun of Angry Birds in the first place.
Of the various gaming and tech sites that reported on the issue, Engadget came out with a decidedly un-objective post about the Wii U’s use of “archaic” resistive touchscreen technology – Engagdet (13/06/11): Nintendo 3DS has resistive touchscreen for backwards compatibility, what’s the Wii U’s excuse?
The two technologies serve different purposes (read an excellent article on the subject from one of my favourite magazine’s – PC Pro: Capacitive or resistive: what’s the best type of touchscreen?)
- Wii U controller has a DS-style touch screen (joystiq.com)
- Nintendo 3DS has resistive touchscreen for backwards compatibility, what’s the Wii U’s excuse? (engadget.com)
- E3 2011: Want a better idea of what Wii U is all about? This official Nintendo tech demo vid will help (gamesradar.com)
- Two things about the “Wii U” that worry us (gqac.com – Gamers Quality Assurance Coalition)
- And the shit keeps on stinking: Wii U has a resistive touchscreen (systemwars.com forum)
- Will the single touch, non-capacitive Wii U’s controller screen be a problem? (NeoGaf forum)